Graphics Engineer
Italy based. Five years experience across 3D modeling, real-time engines, videography, and AI workflows.
Currently full-time · Rome, Italy
01 Selected Work
Selected Work
Coming soon. Case studies in preparation.
02 About
Graphics engineer. Real-time, video, AI.
I build interactive visuals, automate creative pipelines, and ship production work for studios and live events. Studied cinema and media engineering at Politecnico di Torino. Currently full-time at UniversiData in Rome.
Cross-stack work: 3D, Unreal Engine, AI agents, web, video, and live events.
03 Contact
constantin@universidata.it